![]() Just two weeks after launch, developer Relentless Studios (part of Amazon Studios) decided to give the game a major overhaul, improving some elements while retiring two of Crucible's three game modes-Alpha Hunters and Harvester Command-"for the foreseeable future." At one point on Monday, just 49 people were playing it. While concurrent player numbers reached a peak of 10,600 at launch, that has fallen to 183. ![]() You'd be forgiven for not realizing there was very little fanfare or marketing, and most reviews were far from positive. The full version of Crucible launched on Steam back on May 21. In fact, the game has been so underwhelming that it's being un-released-going back into closed beta testing as the devs try to improve the experience. Facepalm: It's fair to say that Crucible, the free-to-play team-based shooter from Amazon Games, hasn't been a success.
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